Roatán Robotics
Caribbean Camp
Calibrating instruments
The Three Platforms

Every student. Every domain. Every month.

Teams aren't assigned to a single platform — they compete in all three. VEX V5 receives the most curriculum time because it's the most technically complex. Drone Soccer and E1 RC deliver the speed and spectacle.

Ground · Primary

VEX V5 Robotics

Build · Program · Compete

Students build the V5 Clawbot from a 4,500-piece Competition Super Kit, program it in VEXcode Blocks (Python from Month 2), and compete in four custom challenges plus the head-to-head Clash bracket.

Monthly time~20 hrs
Kit6× Competition Super Kit
Competition pathV5RC (registered Year 1)
Min age10 (7–9 pre-built chassis)
Air · Competition

Drone Soccer

Fly · Score · Dominate

Two full teams of seven pilots compete inside a netted arena, flying cage-protected drones through elevated goal rings. The most visually dramatic platform — and the most naturally accessible for younger students.

Monthly time~9 hrs
Fleet14 drones · 2 teams of 7
Competition pathDrone Soccer League
Min age7 (all ages capable)
Water · Racing

E1 RC Marine Racing

Race · Strategy · Speed

Eight E1 RaceBird hydrofoil replicas race on Pristine Bay — the world's second-largest barrier reef as a literal race course. Heats of four with bracket finals. Individual competition: any student can be E1 champion.

Monthly time~7 hrs
Fleet8 boats · heats of 4
Competition pathE1 Marine Circuit
Min age7 (all ages capable)
Curriculum

Discover · Learn · Develop · Compete + Show.

Twelve 3-hour sessions across four weeks of July. Mon · Wed · Fri · 9am–12pm at Pristine Academy. Every session follows the same anatomy: 10-min setup → instruction or activity → 10-min debrief and robot storage.

Week 1 Discover · Meet all three platforms S01–S03

S01 · Mon W1Meet the Machine + Platform Preview
BUILD
Build the chassis. See all three platforms.

Session A: Welcome, safety across all three platforms, team formation, roles assigned (Captain, Builder, Programmer, Driver). 15-min platform preview: pre-built VEX runs an autonomous, a drone scores in the arena, an RC boat does a lap. Students see the destination before the journey.

Session B: Clawbot chassis assembly — 4-motor drivetrain. TAs circulate one question per visit. Ages 7–9 begin at their pre-built chassis. First power-on confirms all four motors respond.

Materials
  • VEX V5 Super Kit
  • V5 Brain + battery
  • Hex keys · build guide
S02 · Wed W1Complete the Robot + E1 RC Intro
BUILD
Finish the robot. First boat on the bay.

Session A: Claw mechanism, AI Vision + Distance + Optical Sensor mounted, all cables zip-tied. Full function test on the V5 Brain device list. Cable management is not optional.

Session B: Walk to Pristine Bay. Water safety brief. Paired E1 RaceBird driving — one drives, one coaches. Basic drills, then two informal 2-boat drag races. Even the slowest driver wins here if they dock cleanly.

Materials
  • AI Vision · Distance · Optical sensors
  • Life jackets
  • 8× E1 RaceBird boats
S03 · Fri W1First Code + Drone Soccer Intro
CODE
First autonomous. First hover.

Session A: VEXcode V5 interface tour. First autonomous: drive 800mm, turn 90°, stop. Every student writes a version on paper before touching the keyboard. Role rotation at 1:10 — Builder and Driver each get keyboard time.

Session B: Drone arena safety brief. Individual hover drills, 3–4 min per student on a caged drone. Goal: stable hover within 50cm of a marked spot. TAs note future drone pilots. Close with a Drone Soccer highlight clip.

Materials
  • VEXcode V5 · laptops
  • 14× caged drones
  • Arena kill-switch

Week 2 Learn · Program, fly as teams, race with strategy S04–S06

S04 · Mon W2VEX Sensors — Distance, Optical, Vision
CODE
Sensors + first conditional logic

Session A: Sensor overview with real-world analogies. Distance Sensor: drive toward a wall, stop at 300mm, then 200mm, then 500mm. The robot decides based on what it measures.

Session B: Optical / Color Sensor → first conditional logic. IF red THEN stop, IF green THEN speed up. Chain two conditions together. This is the session where programming clicks for most students.

Materials
  • Distance Sensor
  • Optical Sensor
  • Colored floor tape
S05 · Wed W2AI Vision + Challenge Selection + Drone Match
COMPETITION
Pick your challenge. First real drone match.

Session A: AI Vision Sensor — train a signature live on the V5 Brain. Instructor demos all four challenges with 90-second live runs. Teams deliberate privately and commit on the whiteboard — no changes after this session. Signal teams configure Vision Sensor signatures in the actual room under actual lighting.

Session B: Form two Drone Soccer teams of 7 mixed across VEX teams. First real team match play — 3-minute periods, pilot rotation, 5-minute huddles. Post a goal count even if informal: students want to know who's winning.

Materials
  • AI Vision Sensor + beacons
  • Two drone team rosters
  • Match clock + score sheet
S06 · Fri W2Challenge Prep + E1 RC Qualifiers
COMPETITION
Build your strategy. Qualify on the water.

Session A: 80-minute Challenge Preparation Sprint. Waypoint teams measure zone distances and start the autonomous route. Haul teams run timed claw drills. Signal teams range-test signatures at 1m / 2m / 3m. Close with two Clash practice runs for everyone.

Session B: Walk to Pristine Bay. E1 Qualifying Heats — solo, two heats of four. Each student runs two timed laps. Top 4 times advance to the E1 Grand Final in Session 10. Times posted publicly — real stakes through Week 3.

Materials
  • Field tape measures
  • Stopwatch / timing
  • Buoy course markers

Week 3 Develop · Deepen all three. Qualify in VEX. S07–S09

S07 · Mon W3VEX Deep Work I
COMPETITION
Full challenge sprint — no instruction block.

Session A: 2.5 hours on the chosen challenge. TAs rotate 15 minutes per team with one focused question per visit — "What did you try? What happened? What's your next hypothesis?" Do not solve problems. Teams converge on minimum viable runs.

Session B: 30 minutes of Clash practice — two 90-second matches paired by seeding logic so every match is competitive. Maintains driver control momentum through a programming-heavy day.

Materials
  • Both challenge fields
  • Stopwatch
  • Score sheets
S08 · Wed W3Deep Work II + Drone Group Stage
COMPETITION
Structured 1:1 debugging. Drone group stage.

Session A: Each TA spends 15 focused minutes with each team. Student explains intent, TA watches one run, asks one diagnostic question, student leads the fix. Clash strategy decision in the last 20 minutes: program a 10-second autonomous start (+10 pts) or skip it (zero risk).

Session B: Drone Soccer Group Stage — best of 2 between the two teams. The winner selects their starting 7 pilots for the Session 11 Championship. Reserves still fly in practice periods and can substitute.

Materials
  • Whiteboard for Clash auton sign-up
  • Match clock
  • Two drone rosters
S09 · Fri W3VEX Qualifier Rounds — ROBOT LOCK
COMPETITION
Qualifiers + Clash group stage. Robots locked.

Session A: 20 minutes of unstructured warm-up — no code changes after warm-up ends. Primary Challenge Qualifier Heats run in parallel where space allows: two runs per team, best run counts, scores posted immediately. Waypoint timed, Haul = 90-sec object count, Signal = 50pts ÷ time.

Session B: Clash Group Stage — full round-robin (5 teams) or 2 groups of 3 with top 2 advancing (6–7 teams). Optional 10-sec autonomous + 80 sec driver control. Leaderboard and bracket drawn publicly. ROBOT LOCK formally announced — no changes through Session 12.

Materials
  • Score sheets · timer
  • Whiteboard bracket
  • Two parallel fields

Week 4 Compete + Show · All three platforms peak S10–S12

S10 · Mon W4VEX Finals + E1 Grand Final
COMPETITION
Crown the challenge winners. Race the bay.

Session A: Primary Challenge Finals — head-to-head for shared challenges, personal best for solo. Award each winner immediately. Clash Finals Bracket: semis → 3rd-place match → Grand Final. Film the Grand Final for Saturday's parent replay.

Session B: Walk to Pristine Bay. E1 RC Grand Final — top 4 qualifiers, 3-lap sprint on the full Pristine Bay course. A student who struggled with the Clawbot build might be the fastest racer in the program. Celebrate that outcome deliberately.

Materials
  • Two-camera kit
  • Trophy / medals
  • Buoy course markers
S11 · Wed W4Drone Championship + Showcase Prep
SHOWCASE
Crown the drone champion. Polish the show.

Session A: Drone Soccer Championship Final — best of 3. Announce like a real sporting event: team names, pilot names, arena entry. Film every match. Highest-energy session of the month. Drone Champion recognized with the same ceremony as the VEX champion.

Session B: Showcase Presentation Prep. Each VEX team drafts the 3-minute structure: challenge chosen + why (30s), live robot demo (90s), hardest problem fixed (30s), what you'd change (30s). Run through twice. Every demo must work cleanly twice in a row or simplify it.

Materials
  • Two-camera setup
  • Presentation cards
  • Charged batteries × 6
S12 · Fri W4PUBLIC SHOWCASE — Tech Sports Open
SHOWCASE
Parents. Certificates. Live competition.

Session A: Team Presentations × 5–7 with a visible countdown. VEX Clash Grand Final replay live in front of parents. E1 RC Exhibition at Pristine Bay — 8 boats in formation, then a 3-boat sprint between top qualifiers. Drone Soccer Exhibition Match in the arena — the moment phones come out and stay out.

Session B: Engineer's Certificate Ceremony — every student, every platform, by name, with one specific genuine thing they did. Open robot session: parents hold controllers, students mentor parents. Month 2 enrollment captured in person while engagement peaks.

Materials
  • Field for Clash replay
  • Engineer's Certificates
  • Month 2 forms
Every student leaves withMatch record from the VEX Clash bracket, a primary-challenge score, an E1 RC qualifying lap time, Drone Soccer match film, the Clash Grand-Final replay on video, and a personalized Engineer's Certificate handed to them by name on the showcase floor.